3d artist
HOMEPORTFOLIOOTHER STUFFABOUT MECONTACTNEWS
Gothmog Bust
category
Personal Art
3d Model + Animation Test
format
3d Model + Animation Test
client
client
client
client
network
network
network
network
production
production
client
release date
end of production
March 2011
company I worked for
Personal Art
software used
what I've done

ZBrush

Cinema 4D

Photoshop

making of
publications

A bust of Gothmog, a "lord of the rings" character. Compared to the orc of the cinematographic trilogy, I made some changes, mainly by extending the neck, in order to achieve a taller and slenderer bust.  Futhermore, I opted for a more warm and wet skin. Below, a lip-synch test, just for fun. Rigging, animation and rendering in Cinema 4d and compositing in Combustion.

I modeled a lowpoly mesh in Cinema 4d and, after unwrapping my model in Roadkill, I sculpted and textured it in Zbrush. Then I returned in Cinema 4d for shading, hair, lighting and rendering. At last, pass compositing and color correction in Photoshop.

PLEASE BE PATIENT: THIS WEBSITE IS UNDER CONSTRUCTION, IF YOU WANT TO CONTACT ME PLEASE SEND ME AN EMAIL AT EDER.CARFAGNINI@GMAIL.COM. SO LONG AND THANKS FOR ALL THE FISH.
designed by eder carfagnini
PRIVACY & COOKIES POLICY