A bust of Gothmog, a "lord of the rings" character. Compared to the orc of the cinematographic trilogy, I made some changes, mainly by extending the neck, in order to achieve a taller and slenderer bust.  Futhermore, I opted for a more warm and wet skin. Below, a lip-synch test, just for fun. Rigging, animation and rendering in Cinema 4d and compositing in Combustion.